This is the complete list of members for AZ::Data::AssetHandler, including all inherited members.
| AssetData (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | friend |
| AssetHandler() (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
| AssetManager (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | friend |
| AssetMissingInCatalog(const Asset< AssetData > &) | AZ::Data::AssetHandler | inlinevirtual |
| AZ_RTTI(AssetHandler, "{58BD1FDF-E668-42E5-9091-16F46022F551}") (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
| CanHandleAsset(const AssetId &) const (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | inlinevirtual |
| CreateAsset(const AssetId &id, const AssetType &type)=0 (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | pure virtual |
| DestroyAsset(AssetPtr ptr)=0 (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | pure virtual |
| GetAssetBufferAllocator() | AZ::Data::AssetHandler | inlinevirtual |
| GetCustomAssetStreamInfoForLoad(AssetStreamInfo &streamInfo) | AZ::Data::AssetHandler | inlinevirtual |
| GetDefaultAssetLoadPriority(AssetType type, IO::IStreamerTypes::Deadline &defaultDeadline, AZ::IO::IStreamerTypes::Priority &defaultPriority) const (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | inlinevirtual |
| GetHandledAssetTypes(AZStd::vector< AssetType > &assetTypes)=0 (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | pure virtual |
| InitAsset(const Asset< AssetData > &asset, bool loadStageSucceeded, bool isReload) (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | virtual |
| LoadAssetData(const Asset< AssetData > &asset, AZStd::shared_ptr< AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB)=0 (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | protectedpure virtual |
| LoadAssetDataFromStream(const Asset< AssetData > &asset, AZStd::shared_ptr< AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | |
| LoadResult enum name | AZ::Data::AssetHandler | |
| SaveAssetData(const Asset< AssetData > &asset, IO::GenericStream *stream) (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | inlinevirtual |
| ~AssetHandler() (defined in AZ::Data::AssetHandler) | AZ::Data::AssetHandler | virtual |