Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Module, including all inherited members.
AZ_CLASS_ALLOCATOR(Module, AZ::SystemAllocator) (defined in AZ::Module) | AZ::Module | |
AZ_RTTI(Module, "{59682E0E-731F-4361-BC0B-039BC5376CA1}") (defined in AZ::Module) | AZ::Module | |
GetComponentDescriptors() const (defined in AZ::Module) | AZ::Module | inline |
GetRequiredSystemComponents() const | AZ::Module | inlinevirtual |
m_descriptors (defined in AZ::Module) | AZ::Module | protected |
Module() | AZ::Module | |
Module(const Module &)=delete (defined in AZ::Module) | AZ::Module | |
operator=(const Module &)=delete (defined in AZ::Module) | AZ::Module | |
Reflect(AZ::ReflectContext *) | AZ::Module | inline |
RegisterComponentDescriptors() (defined in AZ::Module) | AZ::Module | |
~Module() | AZ::Module | virtual |