Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Sphere, including all inherited members.
AZ_TYPE_INFO(Sphere, "{34BB6527-81AE-4854-99ED-D1A319DCD0A9}") (defined in AZ::Sphere) | AZ::Sphere | |
CreateFromAabb(const Aabb &aabb) (defined in AZ::Sphere) | AZ::Sphere | static |
CreateUnitSphere() (defined in AZ::Sphere) | AZ::Sphere | static |
GetCenter() const (defined in AZ::Sphere) | AZ::Sphere | |
GetRadius() const (defined in AZ::Sphere) | AZ::Sphere | |
operator!=(const Sphere &rhs) const (defined in AZ::Sphere) | AZ::Sphere | |
operator==(const Sphere &rhs) const (defined in AZ::Sphere) | AZ::Sphere | |
Set(const Sphere &sphere) | AZ::Sphere | |
SetCenter(const Vector3 ¢er) (defined in AZ::Sphere) | AZ::Sphere | |
SetRadius(float radius) (defined in AZ::Sphere) | AZ::Sphere | |
Sphere()=default (defined in AZ::Sphere) | AZ::Sphere | |
Sphere(const Vector3 ¢er, float radius) (defined in AZ::Sphere) | AZ::Sphere |