This is the complete list of members for AZ::Transform, including all inherited members.
| Axis typedef (defined in AZ::Transform) | AZ::Transform | |
| AZ_TYPE_INFO(Transform, "{5D9958E9-9F1E-4985-B532-FFFDE75FEDFD}") (defined in AZ::Transform) | AZ::Transform | |
| CreateFromMatrix3x3(const class Matrix3x3 &value) | AZ::Transform | static |
| CreateFromMatrix3x3AndTranslation(const class Matrix3x3 &value, const Vector3 &p) | AZ::Transform | static |
| CreateFromMatrix3x4(const Matrix3x4 &value) | AZ::Transform | static |
| CreateFromQuaternion(const class Quaternion &q) | AZ::Transform | static |
| CreateFromQuaternionAndTranslation(const class Quaternion &q, const Vector3 &p) | AZ::Transform | static |
| CreateIdentity() | AZ::Transform | static |
| CreateLookAt(const Vector3 &from, const Vector3 &to, Transform::Axis forwardAxis=Transform::Axis::YPositive) | AZ::Transform | static |
| CreateRotationX(float angle) | AZ::Transform | static |
| CreateRotationY(float angle) (defined in AZ::Transform) | AZ::Transform | static |
| CreateRotationZ(float angle) (defined in AZ::Transform) | AZ::Transform | static |
| CreateTranslation(const Vector3 &translation) | AZ::Transform | static |
| CreateUniformScale(const float scale) | AZ::Transform | static |
| ExtractUniformScale() | AZ::Transform | |
| GetBasis(int index) const (defined in AZ::Transform) | AZ::Transform | |
| GetBasisAndTranslation(Vector3 *basisX, Vector3 *basisY, Vector3 *basisZ, Vector3 *pos) const (defined in AZ::Transform) | AZ::Transform | |
| GetBasisX() const (defined in AZ::Transform) | AZ::Transform | |
| GetBasisY() const (defined in AZ::Transform) | AZ::Transform | |
| GetBasisZ() const (defined in AZ::Transform) | AZ::Transform | |
| GetEulerDegrees() const (defined in AZ::Transform) | AZ::Transform | |
| GetEulerRadians() const (defined in AZ::Transform) | AZ::Transform | |
| GetInverse() const (defined in AZ::Transform) | AZ::Transform | |
| GetOrthogonalized() const (defined in AZ::Transform) | AZ::Transform | |
| GetRotation() const (defined in AZ::Transform) | AZ::Transform | |
| GetTranslation() const (defined in AZ::Transform) | AZ::Transform | |
| GetUniformScale() const (defined in AZ::Transform) | AZ::Transform | |
| Identity() (defined in AZ::Transform) | AZ::Transform | static |
| Invert() (defined in AZ::Transform) | AZ::Transform | |
| IsClose(const Transform &rhs, float tolerance=Constants::Tolerance) const (defined in AZ::Transform) | AZ::Transform | |
| IsFinite() const (defined in AZ::Transform) | AZ::Transform | |
| IsOrthogonal(float tolerance=Constants::Tolerance) const (defined in AZ::Transform) | AZ::Transform | |
| MultiplyByUniformScale(float scale) (defined in AZ::Transform) | AZ::Transform | |
| operator!=(const Transform &rhs) const (defined in AZ::Transform) | AZ::Transform | |
| operator*(const Transform &rhs) const (defined in AZ::Transform) | AZ::Transform | |
| operator*=(const Transform &rhs) (defined in AZ::Transform) | AZ::Transform | |
| operator==(const Transform &rhs) const (defined in AZ::Transform) | AZ::Transform | |
| Orthogonalize() (defined in AZ::Transform) | AZ::Transform | |
| Reflect(ReflectContext *context) | AZ::Transform | static |
| SetFromEulerDegrees(const Vector3 &eulerDegrees) (defined in AZ::Transform) | AZ::Transform | |
| SetFromEulerRadians(const Vector3 &eulerRadians) (defined in AZ::Transform) | AZ::Transform | |
| SetRotation(const Quaternion &rotation) (defined in AZ::Transform) | AZ::Transform | |
| SetTranslation(float x, float y, float z) (defined in AZ::Transform) | AZ::Transform | |
| SetTranslation(const Vector3 &v) (defined in AZ::Transform) | AZ::Transform | |
| SetUniformScale(const float scale) (defined in AZ::Transform) | AZ::Transform | |
| Transform()=default | AZ::Transform | |
| Transform(const Vector3 &translation, const Quaternion &rotation, float scale) | AZ::Transform | |
| TransformPoint(const Vector3 &rhs) const (defined in AZ::Transform) | AZ::Transform | |
| TransformPoint(const Vector4 &rhs) const (defined in AZ::Transform) | AZ::Transform | |
| TransformVector(const Vector3 &rhs) const | AZ::Transform |