Open 3D Engine AzCore API Reference
25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
- b -
BufferMaxSize :
AZStd::basic_string< Element, Traits, Allocator >::ShortStringData
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1.9.8