Open 3D Engine AzCore API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::IO::IStreamerTypes::RequestMemoryAllocatorResult Struct Reference
Public Attributes
void
*
m_address
The address to the reserved memory.
size_t
m_size
The actual amount of memory that was reserved.
MemoryType
m_type
The type of memory used.
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/IO/
IStreamerTypes.h
AZ
IO
IStreamerTypes
RequestMemoryAllocatorResult
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