Open 3D Engine AzCore API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZStd::projected< I, Proj, enable_if_t< conjunction_v< bool_constant< indirectly_readable< I > >, bool_constant< indirectly_regular_unary_invocable< Proj, I > > > > > Struct Template Reference
Public Types
using
value_type
= remove_cvref_t< indirect_result_t< Proj &, I > >
Public Member Functions
indirect_result_t< Proj &, I >
operator*
() const
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/std/concepts/
concepts.h
AZStd
projected< I, Proj, enable_if_t< conjunction_v< bool_constant< indirectly_readable< I > >, bool_constant< indirectly_regular_unary_invocable< Proj, I > > > > >
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