Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AllocateAddress, including all inherited members.
AllocateAddress()=default | AllocateAddress | |
AllocateAddress(void *address, size_t size) | AllocateAddress | inline |
AllocateAddress(const AllocateAddress &)=default | AllocateAddress | |
GetAddress() const (defined in AllocateAddress) | AllocateAddress | inline |
GetAllocatedBytes() const (defined in AllocateAddress) | AllocateAddress | inline |
m_size | AllocateAddress | |
m_value | AllocateAddress | |
operator bool() const (defined in AllocateAddress) | AllocateAddress | inlineexplicit |
operator T*() const | AllocateAddress | inlineexplicit |
operator void *() const | AllocateAddress | inline |
operator=(const AllocateAddress &)=default (defined in AllocateAddress) | AllocateAddress |