Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::AssetRegistry, including all inherited members.
AssetCatalog (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | friend |
AssetIdToInfoMap typedef (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
AssetRegistry()=default (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
AZ_CLASS_ALLOCATOR(AssetRegistry, AZ::SystemAllocator) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
AZ_TYPE_INFO(AssetRegistry, "{5DBC20D9-7143-48B3-ADEE-CCBD2FA6D443}") (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
Clear() (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
GetAssetDependencies(const AZ::Data::AssetId &id) const (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
GetAssetIdByLegacyAssetId(const AZ::Data::AssetId &legacyAssetId) const (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
GetAssetIdByPath(const char *assetPath) const | AzFramework::AssetRegistry | |
GetLegacyMappingSubsetFromRealIds(const AZStd::vector< AZ::Data::AssetId > &realIds) const (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
LegacyAssetIdToRealAssetIdMap typedef (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
m_assetDependencies (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
m_assetIdToInfo (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
ReflectSerialize(AZ::SerializeContext *serializeContext) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | static |
RegisterAsset(AZ::Data::AssetId id, const AZ::Data::AssetInfo &assetInfo) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
RegisterAssetDependency(const AZ::Data::AssetId &id, const AZ::Data::ProductDependency &dependency) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
RegisterLegacyAssetMapping(const AZ::Data::AssetId &legacyId, const AZ::Data::AssetId &newId) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
SetAssetDependencies(const AZ::Data::AssetId &id, const AZStd::vector< AZ::Data::ProductDependency > &dependencies) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
UnregisterAsset(AZ::Data::AssetId id) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry | |
UnregisterLegacyAssetMappingsForAsset(const AZ::Data::AssetId &id) (defined in AzFramework::AssetRegistry) | AzFramework::AssetRegistry |