| AddMessageHandler(AZ::u32 typeId, TMessageCallback callback) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| AddResponseHandler(AZ::u32 typeId, AZ::u32 serial, SocketConnection::TMessageCallback callback) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| AssetProcessorConnection() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
| AZ_RTTI(AssetProcessorConnection, "{C205009B-74EF-4C47-8623-917883756330}", SocketConnection) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
| AZ_RTTI(SocketConnection, "{CF95282C-B514-4AB8-8C72-6063AD03725B}") (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
| Configure(const char *branchToken, const char *platform, const char *identifier, const char *projectName) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
| Connect(const char *address, AZ::u16 port) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| ConnectThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| DebugMessage(const char *format,...) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| Disconnect(bool completeDisconnect=false) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| DisconnectThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| EConnectionState enum name (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
| FlushResponseHandlers() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| GetConnectionState() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| GetInstance() | AzFramework::SocketConnection | static |
| GetKeepAliveCallback() | AzFramework::SocketConnection | static |
| GetLastErrorMessage() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| GetLastResult() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| GetNewCallbackHandle() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| GetNextSerial() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| InvokeMessageHandler(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| InvokeResponseHandler(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| IsConnected() const override (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| IsDisconnected() const override (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| JoinSendRecvThreads() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| JoinThread(ThreadState &thread, AZStd::condition_variable *wakeUpCondition=nullptr) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| KeepAliveCallback typedef (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
| Listen(AZ::u16 port) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| ListenThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| m_unitTesting (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
| NegotiateWithClient() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| NegotiateWithServer() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| NegotiationFailed() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | inline |
| QueueMessageForSend(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| RecvThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| RemoveMessageHandler(AZ::u32 typeId, TMessageCallbackHandle callbackHandle) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| RemoveResponseHandler(AZ::u32 typeId, AZ::u32 serial) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| s_invalidCallbackHandle (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | static |
| SendMsg(AZ::u32 typeId, const void *dataBuffer, AZ::u32 dataLength) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| SendMsg(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| SendRequest(AZ::u32 typeId, const void *dataBuffer, AZ::u32 dataLength, TMessageCallback handler) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
| SendRequest(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength, TMessageCallback handler) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| SendThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| SetInstance(SocketConnection *instance) (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | static |
| SetKeepAliveCallback(KeepAliveCallback callback) (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | static |
| StartSendRecvThreads() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| StartThread(ThreadState &thread) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
| TMessageCallback typedef | AzFramework::SocketConnection | |
| TMessageCallbackHandle typedef (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
| ~AssetProcessorConnection() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
| ~SocketConnection() (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | inlinevirtual |