Open 3D Engine AzFramework API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::InputDeviceVirtualKeyboard::ImplementationFactory Class Referenceabstract

The factory class to create a custom implementation for this input device. More...

#include <InputDeviceVirtualKeyboard.h>

Public Member Functions

 AZ_TYPE_INFO (ImplementationFactory, "{A6440C08-1367-4F45-87E4-5D85B3DA64E4}")
 
virtual AZStd::unique_ptr< ImplementationCreate (InputDeviceVirtualKeyboard &inputDevice)=0
 

Detailed Description

The factory class to create a custom implementation for this input device.


The documentation for this class was generated from the following file: