Open 3D Engine AzFramework API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::FileDesc Struct Reference

Public Types

enum  Attribute : uint32_t { ReadOnly = 0x1, Subdirectory = 0x10, Archive = 0x80000000 }

Public Member Functions

 FileDesc (Attribute fileAttribute, uint64_t fileSize=0, time_t accessTime=-1, time_t creationTime=-1, time_t writeTime=-1)

Public Attributes

Attribute nAttrib {}
uint64_t nSize {}
time_t tAccess { -1 }
time_t tCreate { -1 }
time_t tWrite { -1 }

The documentation for this struct was generated from the following file: