Open 3D Engine AzManipulatorTestFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NAzManipulatorTestFramework
 CActionDispatcherBase class for derived immediate action dispatchers
 CViewportInteractionInterfaceThis interface is used to simulate the editor environment while the manipulators are under test
 CManipulatorManagerInterfaceThis interface is used to simulate the manipulator manager while the manipulators are under test
 CManipulatorViewportInteractionThis interface is used to simulate the combined manipulator manager and editor environment while the manipulators are under test
 CDirectCallManipulatorViewportInteractionImplementation of manipulator viewport interaction that manipulates the manager directly
 CImmediateModeActionDispatcherDispatches actions immediately to the manipulators
 CIndirectCallManipulatorViewportInteractionImplementation of manipulator viewport interaction that manipulates the manager indirectly via bus calls
 CViewportInteractionImplementation of the viewport interaction model to handle viewport interaction requests