Open 3D Engine AzNetworking API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
m_connectionCount :
AzNetworking::NetworkInterfaceMetrics
m_discardedPackets :
AzNetworking::NetworkInterfaceMetrics
m_recvBytes :
AzNetworking::NetworkInterfaceMetrics
m_recvBytesUncompressed :
AzNetworking::NetworkInterfaceMetrics
m_recvPackets :
AzNetworking::NetworkInterfaceMetrics
m_recvTimeMs :
AzNetworking::NetworkInterfaceMetrics
m_resentPackets :
AzNetworking::NetworkInterfaceMetrics
m_sendBytes :
AzNetworking::NetworkInterfaceMetrics
m_sendBytesCompressedDelta :
AzNetworking::NetworkInterfaceMetrics
m_sendBytesEncryptionInflation :
AzNetworking::NetworkInterfaceMetrics
m_sendBytesUncompressed :
AzNetworking::NetworkInterfaceMetrics
m_sendCompressedPacketsNoGain :
AzNetworking::NetworkInterfaceMetrics
m_sendPackets :
AzNetworking::NetworkInterfaceMetrics
m_sendPacketsEncrypted :
AzNetworking::NetworkInterfaceMetrics
m_sendTimeMs :
AzNetworking::NetworkInterfaceMetrics
m_updateTimeMs :
AzNetworking::NetworkInterfaceMetrics
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