Open 3D Engine AzToolsFramework API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::Prefab::PrefabOverrideHandler Member List

This is the complete list of members for AzToolsFramework::Prefab::PrefabOverrideHandler, including all inherited members.

AreOverridesPresent(AZ::Dom::Path path, LinkId linkId) constAzToolsFramework::Prefab::PrefabOverrideHandler
GetPatchType(AZ::Dom::Path path, LinkId linkId) constAzToolsFramework::Prefab::PrefabOverrideHandler
PrefabOverrideHandler() (defined in AzToolsFramework::Prefab::PrefabOverrideHandler)AzToolsFramework::Prefab::PrefabOverrideHandler
PushOverridesToLink(const AZ::Dom::Path &path, AZStd::string_view relativePath, LinkId sourceLinkId, LinkId targetLinkId) constAzToolsFramework::Prefab::PrefabOverrideHandler
PushOverridesToPrefab(const AZ::Dom::Path &path, AZStd::string_view relativePath, InstanceOptionalReference targetInstance) constAzToolsFramework::Prefab::PrefabOverrideHandler
RevertOverrides(AZ::Dom::Path path, LinkId linkId) constAzToolsFramework::Prefab::PrefabOverrideHandler
~PrefabOverrideHandler() (defined in AzToolsFramework::Prefab::PrefabOverrideHandler)AzToolsFramework::Prefab::PrefabOverrideHandler