Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::AssetCollectionAsyncLoader, including all inherited members.
AssetCollectionAsyncLoader()=default (defined in AZ::AssetCollectionAsyncLoader) | AZ::AssetCollectionAsyncLoader | |
AssetCollectionAsyncLoaderName (defined in AZ::AssetCollectionAsyncLoader) | AZ::AssetCollectionAsyncLoader | static |
AssetDiscoveryJob (defined in AZ::AssetCollectionAsyncLoader) | AZ::AssetCollectionAsyncLoader | friend |
AZ_DISABLE_COPY_MOVE(AssetCollectionAsyncLoader) (defined in AZ::AssetCollectionAsyncLoader) | AZ::AssetCollectionAsyncLoader | |
Cancel() | AZ::AssetCollectionAsyncLoader | |
GetAsset(AZStd::string_view assetPath) const | AZ::AssetCollectionAsyncLoader | inline |
LoadAssetsAsync(const AZStd::vector< AssetToLoadInfo > &assetList, OnAssetReadyCallback onAssetReadyCB) | AZ::AssetCollectionAsyncLoader | |
OnAssetReadyCallback typedef | AZ::AssetCollectionAsyncLoader | |
~AssetCollectionAsyncLoader() (defined in AZ::AssetCollectionAsyncLoader) | AZ::AssetCollectionAsyncLoader | inlinevirtual |