Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AZ::DX12::Device, including all inherited members.
AcquireCommandList(RHI::HardwareQueueClass hardwareQueueClass) | AZ::DX12::Device | |
AcquirePipelineLayout(const RHI::PipelineLayoutDescriptor &descriptor) | AZ::DX12::Device | |
AcquireSampler(const RHI::SamplerState &state) | AZ::DX12::Device | |
AcquireStagingMemory(size_t size, size_t alignment) | AZ::DX12::Device | |
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AssertSuccess(HRESULT opResult) | AZ::DX12::Device | |
AZ_CLASS_ALLOCATOR(Device, AZ::SystemAllocator) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
AZ_RTTI(Device, "{89670048-DC28-434D-A0BE-C76165419769}", Base) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
AZ_RTTI(Device, "{C7E70BE4-3AA5-4214-91E6-52A8ECC31A34}", Object) (defined in AZ::RHI::Device) | AZ::RHI::Device | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
BeginFrame() | AZ::RHI::Device | |
BuildXRDescriptor() const | AZ::RHI::Device | inlinevirtual |
CompactSRGMemory() | AZ::RHI::Device | inlinevirtual |
CompileMemoryStatistics(MemoryStatistics &memoryStatistics, MemoryStatisticsReportFlags reportFlags) | AZ::RHI::Device | |
Create() (defined in AZ::DX12::Device) | AZ::DX12::Device | static |
CreateBufferCommitted(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateBufferPlaced(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateD3d12maBuffer(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateImageCommitted(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateImagePlaced(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateImageReserved(const RHI::ImageDescriptor &imageDescriptor, D3D12_RESOURCE_STATES initialState, ImageTileLayout &imageTilingInfo) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateSwapChain(IUnknown *window, const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, RHI::Ptr< IDXGISwapChainX > &swapChain) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
CreateSwapChain(const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, AZStd::array< RHI::Ptr< ID3D12Resource >, RHI::Limits::Device::FrameCountMax > &outSwapChainResources) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
Device_Windows()=default (defined in AZ::DX12::Device_Windows) | AZ::DX12::Device_Windows | protected |
EndFrame() | AZ::RHI::Device | |
FormatCapabilitiesList typedef (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
GetAftermathGPUCrashTracker() (defined in AZ::DX12::Device_Windows) | AZ::DX12::Device_Windows | inline |
GetAsyncUploadQueue() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetBindlessSrgSlot() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetCommandQueueContext() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetConstantMemoryPageAllocator() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetDescriptor() const | AZ::RHI::Device | |
GetDescriptorContext() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetDevice() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetDeviceIndex() const | AZ::RHI::Device | |
GetFeatures() const | AZ::RHI::Device | |
GetFormatCapabilities(Format format) const | AZ::RHI::Device | |
GetImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetLastExecutingScope() const (defined in AZ::RHI::Device) | AZ::RHI::Device | |
GetLimits() const | AZ::RHI::Device | |
GetName() const | AZ::RHI::Object | |
GetNearestSupportedFormat(Format requestedFormat, FormatCapabilities requestedCapabilities) const | AZ::RHI::Device | |
GetPhysicalDevice() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetPlacedImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
GetResourcePoolDatabase() const | AZ::RHI::Device | |
GetResourcePoolDatabase() | AZ::RHI::Device | |
Init(int deviceIndex, PhysicalDevice &physicalDevice) | AZ::RHI::Device | |
InitBindlessSrg(RHI::Ptr< RHI::ShaderResourceGroupLayout > bindlessSrgLayout) | AZ::RHI::Device | |
IsAftermathInitialized() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
IsInitialized() const | AZ::RHI::Device | |
m_descriptor (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
m_features (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
m_limits (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
m_resourcePoolDatabase (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
OnDeviceRemoved() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
QueueForRelease(RHI::Ptr< ID3D12Object > dx12Object) | AZ::DX12::Device | |
QueueForRelease(const MemoryView &memoryView) | AZ::DX12::Device | |
release() const | AZ::RHI::Object | protected |
SetDeviceRemoved() (defined in AZ::RHI::Device) | AZ::RHI::Device | |
SetLastExecutingScope(const AZStd::string_view scopeName) (defined in AZ::RHI::Device) | AZ::RHI::Device | |
SetName(const Name &name) | AZ::RHI::Object | |
UpdateCpuTimingStatistics() const | AZ::RHI::Device | |
use_count() | AZ::RHI::Object | inline |
WaitForIdle() | AZ::RHI::Device | |
WasDeviceRemoved() (defined in AZ::RHI::Device) | AZ::RHI::Device | |
~Device()=default (defined in AZ::RHI::Device) | AZ::RHI::Device | virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |