This is the complete list of members for AZ::Metal::ShaderResourceGroup, including all inherited members.
| add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| AZ_CLASS_ALLOCATOR(ShaderResourceGroup, AZ::SystemAllocator) (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| AZ_RTTI(DeviceShaderResourceGroup, "{91B217A5-EFEC-46C5-82DA-B4C77931BC1A}", DeviceResource) (defined in AZ::RHI::DeviceShaderResourceGroup) | AZ::RHI::DeviceShaderResourceGroup | |
| AZ_RTTI(DeviceResource, "{9D02CDAC-80EB-4B77-8E62-849AC6E69206}", DeviceObject) (defined in AZ::RHI::DeviceResource) | AZ::RHI::DeviceResource | |
| AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
| AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
| CollectUntrackedResources(const ShaderResourceGroupVisibility &srgResourcesVisInfo, ArgumentBuffer::ResourcesForCompute &untrackedResourceComputeRead, ArgumentBuffer::ResourcesForCompute &untrackedResourceComputeReadWrite) const (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| CollectUntrackedResources(const ShaderResourceGroupVisibility &srgResourcesVisInfo, ArgumentBuffer::ResourcesPerStageForGraphics &untrackedResourcesRead, ArgumentBuffer::ResourcesPerStageForGraphics &untrackedResourcesReadWrite) const (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| Compile(const DeviceShaderResourceGroupData &shaderResourceGroupData, CompileMode compileMode=CompileMode::Async) | AZ::RHI::DeviceShaderResourceGroup | |
| CompileMode enum name | AZ::RHI::DeviceShaderResourceGroup | |
| Create() (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | static |
| DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
| DeviceResource()=default (defined in AZ::RHI::DeviceResource) | AZ::RHI::DeviceResource | protected |
| DeviceShaderResourceGroup()=default (defined in AZ::RHI::DeviceShaderResourceGroup) | AZ::RHI::DeviceShaderResourceGroup | protected |
| DisableCompilationForAllResourceTypes() | AZ::RHI::DeviceShaderResourceGroup | |
| EnableRhiResourceTypeCompilation(const DeviceShaderResourceGroupData::ResourceTypeMask resourceTypeMask) | AZ::RHI::DeviceShaderResourceGroup | |
| EraseResourceView(DeviceResourceView *resourceView) const | AZ::RHI::DeviceResource | |
| GetBindingSlot() const | AZ::RHI::DeviceShaderResourceGroup | |
| GetCompiledArgumentBuffer() const (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| GetData() const | AZ::RHI::DeviceShaderResourceGroup | |
| GetDevice() const | AZ::RHI::DeviceObject | |
| GetFrameAttachment() const | AZ::RHI::DeviceResource | |
| GetImageView(const int index) const (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| GetName() const | AZ::RHI::Object | |
| GetPool() | AZ::RHI::DeviceShaderResourceGroup | |
| GetPool() const (defined in AZ::RHI::DeviceShaderResourceGroup) | AZ::RHI::DeviceShaderResourceGroup | |
| GetResourceView(const ImageViewDescriptor &imageViewDescriptor) const | AZ::RHI::DeviceResource | protected |
| GetResourceView(const BufferViewDescriptor &bufferViewDescriptor) const (defined in AZ::RHI::DeviceResource) | AZ::RHI::DeviceResource | protected |
| GetVersion() const | AZ::RHI::DeviceResource | |
| GetViewHash(const AZ::Name &viewName) | AZ::RHI::DeviceShaderResourceGroup | |
| Init(Device &device) | AZ::RHI::DeviceObject | protected |
| InvalidateViews() | AZ::RHI::DeviceResource | |
| IsAnyResourceTypeUpdated() const | AZ::RHI::DeviceShaderResourceGroup | |
| IsAttachment() const | AZ::RHI::DeviceResource | |
| IsInitialized() const | AZ::RHI::DeviceObject | |
| IsInResourceCache(const ImageViewDescriptor &imageViewDescriptor) | AZ::RHI::DeviceResource | |
| IsInResourceCache(const BufferViewDescriptor &bufferViewDescriptor) (defined in AZ::RHI::DeviceResource) | AZ::RHI::DeviceResource | |
| IsNullHeapNeededForVertexStage(const ShaderResourceGroupVisibility &srgResourcesVisInfo) const (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| IsQueuedForCompile() const | AZ::RHI::DeviceShaderResourceGroup | |
| IsResourceTypeEnabledForCompilation(uint32_t resourceTypeMask) const | AZ::RHI::DeviceShaderResourceGroup | |
| m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
| Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| release() const | AZ::RHI::Object | protected |
| ReportMemoryUsage(MemoryStatisticsBuilder &builder) const override | AZ::RHI::DeviceShaderResourceGroup | virtual |
| ResetResourceTypeIteration(const DeviceShaderResourceGroupData::ResourceType resourceType) | AZ::RHI::DeviceShaderResourceGroup | |
| SetImageView(const ImageView *imageView, const int index) (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| SetName(const Name &name) | AZ::RHI::Object | |
| ShaderResourceGroupPool (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | friend |
| Shutdown() override final | AZ::RHI::DeviceResource | virtual |
| UpdateCompiledDataIndex() (defined in AZ::Metal::ShaderResourceGroup) | AZ::Metal::ShaderResourceGroup | |
| UpdateViewHash(const AZ::Name &viewName, const HashValue64 viewHash) | AZ::RHI::DeviceShaderResourceGroup | |
| use_count() | AZ::RHI::Object | inline |
| ~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
| ~DeviceResource() (defined in AZ::RHI::DeviceResource) | AZ::RHI::DeviceResource | virtual |
| ~DeviceShaderResourceGroup() override=default (defined in AZ::RHI::DeviceShaderResourceGroup) | AZ::RHI::DeviceShaderResourceGroup | virtual |
| ~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |