#include <DeviceRayTracingShaderTable.h>
Public Member Functions | |
| void | RemoveHitGroupRecords (uint32_t key) |
Public Attributes | |
| AZ::Name | m_name |
| RHI::Ptr< DeviceRayTracingPipelineState > | m_rayTracingPipelineState |
| DeviceRayTracingShaderTableRecordList | m_rayGenerationRecord |
| DeviceRayTracingShaderTableRecordList | m_missRecords |
| DeviceRayTracingShaderTableRecordList | m_callableRecords |
| DeviceRayTracingShaderTableRecordList | m_hitGroupRecords |
DeviceRayTracingShaderTableDescriptor
Describes a single-device ray tracing shader table.