| add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| AZ_RTTI(DeviceShaderResourceGroupPool, "{9AAB5A85-4063-4BAE-9A9C-E25640F18FFA}", DeviceResourcePool) (defined in AZ::RHI::DeviceShaderResourceGroupPool) | AZ::RHI::DeviceShaderResourceGroupPool | |
| AZ_RTTI(DeviceResourcePool, "{757EB674-25DC-4D00-9808-D3DAF33A4EFE}", DeviceObject) (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | |
| AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
| AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
| CompileGroup(DeviceShaderResourceGroup &shaderResourceGroup, const DeviceShaderResourceGroupData &shaderResourceGroupData) | AZ::RHI::DeviceShaderResourceGroupPool | |
| CompileGroupsBegin() | AZ::RHI::DeviceShaderResourceGroupPool | |
| CompileGroupsEnd() | AZ::RHI::DeviceShaderResourceGroupPool | |
| CompileGroupsForInterval(Interval interval) | AZ::RHI::DeviceShaderResourceGroupPool | |
| ComputeFragmentation() const override | AZ::RHI::DeviceShaderResourceGroupPool | inlineprotectedvirtual |
| DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
| DeviceResourcePool()=default (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | protected |
| DeviceShaderResourceGroup (defined in AZ::RHI::DeviceShaderResourceGroupPool) | AZ::RHI::DeviceShaderResourceGroupPool | friend |
| DeviceShaderResourceGroupPool() (defined in AZ::RHI::DeviceShaderResourceGroupPool) | AZ::RHI::DeviceShaderResourceGroupPool | protected |
| ForEach(AZStd::function< void(ResourceType &)> callback) | AZ::RHI::DeviceResourcePool | |
| ForEach(AZStd::function< void(const ResourceType &)> callback) const (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | |
| GetDescriptor() const override | AZ::RHI::DeviceShaderResourceGroupPool | virtual |
| GetDevice() const | AZ::RHI::DeviceObject | |
| GetGroupsToCompileCount() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| GetHeapMemoryUsage(HeapMemoryLevel heapMemoryLevel) const | AZ::RHI::DeviceResourcePool | |
| GetLayout() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| GetMemoryUsage() const | AZ::RHI::DeviceResourcePool | |
| GetName() const | AZ::RHI::Object | |
| GetResolver() | AZ::RHI::DeviceResourcePool | |
| GetResolver() const (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | |
| GetResourceCount() const | AZ::RHI::DeviceResourcePool | |
| HasBufferGroup() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| HasConstants() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| HasImageGroup() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| HasSamplerGroup() const | AZ::RHI::DeviceShaderResourceGroupPool | |
| Init(Device &device, const ShaderResourceGroupPoolDescriptor &descriptor) | AZ::RHI::DeviceShaderResourceGroupPool | |
| AZ::RHI::DeviceResourcePool::Init(Device &device, const ResourcePoolDescriptor &descriptor, const PlatformMethod &initMethod) | AZ::RHI::DeviceResourcePool | protected |
| AZ::RHI::DeviceObject::Init(Device &device) | AZ::RHI::DeviceObject | protected |
| InitGroup(DeviceShaderResourceGroup &srg) | AZ::RHI::DeviceShaderResourceGroupPool | |
| InitResource(DeviceResource *resource, const PlatformMethod &initResourceMethod) | AZ::RHI::DeviceResourcePool | protected |
| IsInitialized() const | AZ::RHI::DeviceObject | |
| m_memoryUsage | AZ::RHI::DeviceResourcePool | protected |
| m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
| Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| OnFrameBegin() override (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | protected |
| OnFrameCompile() override (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | protected |
| OnFrameEnd() override (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | protected |
| PlatformMethod typedef | AZ::RHI::DeviceResourcePool | protected |
| release() const | AZ::RHI::Object | protected |
| SetName(const Name &name) | AZ::RHI::Object | |
| SetResolver(AZStd::unique_ptr< ResourcePoolResolver > &&resolvePolicy) | AZ::RHI::DeviceResourcePool | protected |
| Shutdown() override final | AZ::RHI::DeviceResourcePool | virtual |
| use_count() | AZ::RHI::Object | inline |
| ValidateIsInitialized() const | AZ::RHI::DeviceResourcePool | protected |
| ValidateIsRegistered(const DeviceResource *resource) const | AZ::RHI::DeviceResourcePool | protected |
| ValidateIsUnregistered(const DeviceResource *resource) const (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | protected |
| ValidateNotProcessingFrame() const | AZ::RHI::DeviceResourcePool | protected |
| ~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
| ~DeviceResourcePool() (defined in AZ::RHI::DeviceResourcePool) | AZ::RHI::DeviceResourcePool | virtual |
| ~DeviceShaderResourceGroupPool() override (defined in AZ::RHI::DeviceShaderResourceGroupPool) | AZ::RHI::DeviceShaderResourceGroupPool | virtual |
| ~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |