Open 3D Engine Atom Gem API Reference 25.10.0
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AZ::RHI::DeviceShaderResourceGroupPool Member List

This is the complete list of members for AZ::RHI::DeviceShaderResourceGroupPool, including all inherited members.

add_ref() const (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
AZ_RTTI(DeviceShaderResourceGroupPool, "{9AAB5A85-4063-4BAE-9A9C-E25640F18FFA}", DeviceResourcePool) (defined in AZ::RHI::DeviceShaderResourceGroupPool)AZ::RHI::DeviceShaderResourceGroupPool
AZ_RTTI(DeviceResourcePool, "{757EB674-25DC-4D00-9808-D3DAF33A4EFE}", DeviceObject) (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePool
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObject
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object)AZ::RHI::Object
CompileGroup(DeviceShaderResourceGroup &shaderResourceGroup, const DeviceShaderResourceGroupData &shaderResourceGroupData)AZ::RHI::DeviceShaderResourceGroupPool
CompileGroupsBegin()AZ::RHI::DeviceShaderResourceGroupPool
CompileGroupsEnd()AZ::RHI::DeviceShaderResourceGroupPool
CompileGroupsForInterval(Interval interval)AZ::RHI::DeviceShaderResourceGroupPool
ComputeFragmentation() const overrideAZ::RHI::DeviceShaderResourceGroupPoolinlineprotectedvirtual
DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectprotected
DeviceResourcePool()=default (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolprotected
DeviceShaderResourceGroup (defined in AZ::RHI::DeviceShaderResourceGroupPool)AZ::RHI::DeviceShaderResourceGroupPoolfriend
DeviceShaderResourceGroupPool() (defined in AZ::RHI::DeviceShaderResourceGroupPool)AZ::RHI::DeviceShaderResourceGroupPoolprotected
ForEach(AZStd::function< void(ResourceType &)> callback)AZ::RHI::DeviceResourcePool
ForEach(AZStd::function< void(const ResourceType &)> callback) const (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePool
GetDescriptor() const overrideAZ::RHI::DeviceShaderResourceGroupPoolvirtual
GetDevice() constAZ::RHI::DeviceObject
GetGroupsToCompileCount() constAZ::RHI::DeviceShaderResourceGroupPool
GetHeapMemoryUsage(HeapMemoryLevel heapMemoryLevel) constAZ::RHI::DeviceResourcePool
GetLayout() constAZ::RHI::DeviceShaderResourceGroupPool
GetMemoryUsage() constAZ::RHI::DeviceResourcePool
GetName() constAZ::RHI::Object
GetResolver()AZ::RHI::DeviceResourcePool
GetResolver() const (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePool
GetResourceCount() constAZ::RHI::DeviceResourcePool
HasBufferGroup() constAZ::RHI::DeviceShaderResourceGroupPool
HasConstants() constAZ::RHI::DeviceShaderResourceGroupPool
HasImageGroup() constAZ::RHI::DeviceShaderResourceGroupPool
HasSamplerGroup() constAZ::RHI::DeviceShaderResourceGroupPool
Init(Device &device, const ShaderResourceGroupPoolDescriptor &descriptor)AZ::RHI::DeviceShaderResourceGroupPool
AZ::RHI::DeviceResourcePool::Init(Device &device, const ResourcePoolDescriptor &descriptor, const PlatformMethod &initMethod)AZ::RHI::DeviceResourcePoolprotected
AZ::RHI::DeviceObject::Init(Device &device)AZ::RHI::DeviceObjectprotected
InitGroup(DeviceShaderResourceGroup &srg)AZ::RHI::DeviceShaderResourceGroupPool
InitResource(DeviceResource *resource, const PlatformMethod &initResourceMethod)AZ::RHI::DeviceResourcePoolprotected
IsInitialized() constAZ::RHI::DeviceObject
m_memoryUsageAZ::RHI::DeviceResourcePoolprotected
m_useCount (defined in AZ::RHI::Object)AZ::RHI::Objectmutableprotected
Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
OnFrameBegin() override (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolprotected
OnFrameCompile() override (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolprotected
OnFrameEnd() override (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolprotected
PlatformMethod typedefAZ::RHI::DeviceResourcePoolprotected
release() constAZ::RHI::Objectprotected
SetName(const Name &name)AZ::RHI::Object
SetResolver(AZStd::unique_ptr< ResourcePoolResolver > &&resolvePolicy)AZ::RHI::DeviceResourcePoolprotected
Shutdown() override finalAZ::RHI::DeviceResourcePoolvirtual
use_count()AZ::RHI::Objectinline
ValidateIsInitialized() constAZ::RHI::DeviceResourcePoolprotected
ValidateIsRegistered(const DeviceResource *resource) constAZ::RHI::DeviceResourcePoolprotected
ValidateIsUnregistered(const DeviceResource *resource) const (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolprotected
ValidateNotProcessingFrame() constAZ::RHI::DeviceResourcePoolprotected
~DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectvirtual
~DeviceResourcePool() (defined in AZ::RHI::DeviceResourcePool)AZ::RHI::DeviceResourcePoolvirtual
~DeviceShaderResourceGroupPool() override (defined in AZ::RHI::DeviceShaderResourceGroupPool)AZ::RHI::DeviceShaderResourceGroupPoolvirtual
~Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectvirtual