Open 3D Engine Atom Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::Fence Member List

This is the complete list of members for AZ::RHI::Fence, including all inherited members.

add_ref() const (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
AZ_CLASS_ALLOCATOR(Fence, AZ::SystemAllocator, 0) (defined in AZ::RHI::Fence)AZ::RHI::Fence
AZ_RHI_MULTI_DEVICE_OBJECT_GETTER(Fence) (defined in AZ::RHI::Fence)AZ::RHI::Fence
AZ_RTTI(Fence, "{5FF150A4-2C1E-4EC6-AE36-8EBD1CE22C31}", MultiDeviceObject) (defined in AZ::RHI::Fence)AZ::RHI::Fence
AZ_RTTI(MultiDeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::MultiDeviceObject)AZ::RHI::MultiDeviceObject
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object)AZ::RHI::Object
Fence()=default (defined in AZ::RHI::Fence)AZ::RHI::Fence
GetDeviceMask() constAZ::RHI::MultiDeviceObject
GetDeviceObject(int deviceIndex) const (defined in AZ::RHI::MultiDeviceObject)AZ::RHI::MultiDeviceObjectinlineprotected
GetName() constAZ::RHI::Object
Init(MultiDevice::DeviceMask deviceMask, FenceState initialState, bool usedForWaitingOnDevice=false)AZ::RHI::Fence
AZ::RHI::MultiDeviceObject::Init(MultiDevice::DeviceMask deviceMask)AZ::RHI::MultiDeviceObjectprotected
IsDeviceSet(int deviceIndex) constAZ::RHI::MultiDeviceObjectinline
IsInitialized() constAZ::RHI::MultiDeviceObject
IterateDevices(MultiDevice::DeviceMask deviceMask, T callback)AZ::RHI::MultiDeviceObjectinlinestatic
IterateDevices(T callback)AZ::RHI::MultiDeviceObjectinlineprotected
IterateObjects(U callback)AZ::RHI::MultiDeviceObjectinlineprotected
IterateObjects(U callback) const (defined in AZ::RHI::MultiDeviceObject)AZ::RHI::MultiDeviceObjectinlineprotected
m_deviceObjectsAZ::RHI::MultiDeviceObjectprotected
m_useCount (defined in AZ::RHI::Object)AZ::RHI::Objectmutableprotected
MultiDeviceObject()=default (defined in AZ::RHI::MultiDeviceObject)AZ::RHI::MultiDeviceObjectprotected
Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
release() constAZ::RHI::Objectprotected
Reset()AZ::RHI::Fence
SetName(const Name &name)AZ::RHI::Object
Shutdown() override finalAZ::RHI::Fencevirtual
SignalCallback typedef (defined in AZ::RHI::Fence)AZ::RHI::Fence
SignalOnCpu()AZ::RHI::Fence
use_count()AZ::RHI::Objectinline
ValidateIsInitialized() const (defined in AZ::RHI::Fence)AZ::RHI::Fenceprotected
~Fence()=default (defined in AZ::RHI::Fence)AZ::RHI::Fencevirtual
~MultiDeviceObject()=default (defined in AZ::RHI::MultiDeviceObject)AZ::RHI::MultiDeviceObjectvirtual
~Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectvirtual