Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AZ::RHI::ImagePoolBase, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AZ_RTTI(ImagePoolBase, "{6353E390-C5D2-42FF-8AA9-9AFCD1F2F1B5}", ResourcePool) (defined in AZ::RHI::ImagePoolBase) | AZ::RHI::ImagePoolBase | |
AZ_RTTI(ResourcePool, "{757EB674-25DC-4D00-9808-D3DAF33A4EFE}", DeviceObject) (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | |
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
ComputeFragmentation() const =0 | AZ::RHI::ResourcePool | protectedpure virtual |
DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
ForEach(AZStd::function< void(ResourceType &)> callback) | AZ::RHI::ResourcePool | |
ForEach(AZStd::function< void(const ResourceType &)> callback) const (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | |
GetDescriptor() const =0 | AZ::RHI::ResourcePool | pure virtual |
GetDevice() const | AZ::RHI::DeviceObject | |
GetHeapMemoryUsage(HeapMemoryLevel heapMemoryLevel) const | AZ::RHI::ResourcePool | |
GetMemoryUsage() const | AZ::RHI::ResourcePool | |
GetName() const | AZ::RHI::Object | |
GetResolver() | AZ::RHI::ResourcePool | |
GetResolver() const (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | |
GetResourceCount() const | AZ::RHI::ResourcePool | |
ImagePoolBase()=default (defined in AZ::RHI::ImagePoolBase) | AZ::RHI::ImagePoolBase | protected |
Init(Device &device, const ResourcePoolDescriptor &descriptor, const PlatformMethod &initMethod) | AZ::RHI::ResourcePool | protected |
AZ::RHI::DeviceObject::Init(Device &device) | AZ::RHI::DeviceObject | protected |
InitImage(Image *image, const ImageDescriptor &descriptor, PlatformMethod platformInitResourceMethod) (defined in AZ::RHI::ImagePoolBase) | AZ::RHI::ImagePoolBase | protected |
AZ::RHI::ResourcePool::InitResource(Resource *resource, const PlatformMethod &initResourceMethod) | AZ::RHI::ResourcePool | protected |
IsInitialized() const | AZ::RHI::DeviceObject | |
m_memoryUsage | AZ::RHI::ResourcePool | protected |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
OnFrameBegin() override (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | protected |
OnFrameCompile() override (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | protected |
OnFrameEnd() override (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | protected |
PlatformMethod typedef | AZ::RHI::ResourcePool | protected |
release() const | AZ::RHI::Object | protected |
ResourcePool()=default (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | protected |
SetName(const Name &name) | AZ::RHI::Object | |
SetResolver(AZStd::unique_ptr< ResourcePoolResolver > &&resolvePolicy) | AZ::RHI::ResourcePool | protected |
Shutdown() override final | AZ::RHI::ResourcePool | virtual |
use_count() | AZ::RHI::Object | inline |
ValidateIsInitialized() const | AZ::RHI::ResourcePool | protected |
ValidateIsRegistered(const Resource *resource) const | AZ::RHI::ResourcePool | protected |
ValidateIsUnregistered(const Resource *resource) const (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | protected |
ValidateNotProcessingFrame() const | AZ::RHI::ResourcePool | protected |
~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
~ImagePoolBase() override=default (defined in AZ::RHI::ImagePoolBase) | AZ::RHI::ImagePoolBase | virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |
~ResourcePool() (defined in AZ::RHI::ResourcePool) | AZ::RHI::ResourcePool | virtual |