Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::DiskLightFeatureProcessor Member List

This is the complete list of members for AZ::Render::DiskLightFeatureProcessor, including all inherited members.

AcquireLight() overrideAZ::Render::DiskLightFeatureProcessorvirtual
Activate() overrideAZ::Render::DiskLightFeatureProcessorvirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::DiskLightFeatureProcessor, "{F69C0188-2C1C-47A5-8187-17433C34AC2B}", AZ::Render::DiskLightFeatureProcessorInterface) (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessor
AZ_RTTI(AZ::Render::DiskLightFeatureProcessorInterface, "{A78A8FBD-1494-4EF9-9C05-AF153FDB1F17}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::DiskLightFeatureProcessorInterface)AZ::Render::DiskLightFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CloneLight(LightHandle handle) overrideAZ::Render::DiskLightFeatureProcessorvirtual
Deactivate() overrideAZ::Render::DiskLightFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
DiskLightFeatureProcessor() (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessor
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetDiskData(LightHandle handle) const overrideAZ::Render::DiskLightFeatureProcessorvirtual
GetLightBuffer() const (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessor
GetLightCount() const (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
LightHandle typedef (defined in AZ::Render::DiskLightFeatureProcessorInterface)AZ::Render::DiskLightFeatureProcessorInterface
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PhotometricUnitType (defined in AZ::Render::DiskLightFeatureProcessorInterface)AZ::Render::DiskLightFeatureProcessorInterfacestatic
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessorstatic
ReleaseLight(LightHandle &handle) overrideAZ::Render::DiskLightFeatureProcessorvirtual
Render(const RenderPacket &packet) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetAffectsGI(LightHandle handle, bool affectsGI) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetAffectsGIFactor(LightHandle handle, float affectsGIFactor) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetAttenuationRadius(LightHandle handle, float attenuationRadius) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetConeAngles(LightHandle handle, float innerDegrees, float outerDegrees) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetConstrainToConeLight(LightHandle handle, bool useCone) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetDirection(LightHandle handle, const AZ::Vector3 &lightDirection) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetDiskData(LightHandle handle, const DiskLightData &data) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetDiskRadius(LightHandle handle, float radius) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetEsmExponent(LightHandle handle, float esmExponent) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetFilteringSampleCount(LightHandle handle, uint16_t count) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetNormalShadowBias(LightHandle handle, float bias) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetPosition(LightHandle handle, const AZ::Vector3 &lightPosition) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetShadowBias(LightHandle handle, float bias) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetShadowsEnabled(LightHandle handle, bool enabled) overrideAZ::Render::DiskLightFeatureProcessorvirtual
SetUseCachedShadows(LightHandle handle, bool useCachedShadows) overrideAZ::Render::DiskLightFeatureProcessorvirtual
Simulate(const SimulatePacket &packet) overrideAZ::Render::DiskLightFeatureProcessorvirtual
~DiskLightFeatureProcessor()=default (defined in AZ::Render::DiskLightFeatureProcessor)AZ::Render::DiskLightFeatureProcessorvirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual