Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::PointLightFeatureProcessor Member List

This is the complete list of members for AZ::Render::PointLightFeatureProcessor, including all inherited members.

AcquireLight() overrideAZ::Render::PointLightFeatureProcessorvirtual
Activate() overrideAZ::Render::PointLightFeatureProcessorvirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_FEATURE_PROCESSOR(PointLightFeatureProcessorInterface) (defined in AZ::Render::PointLightFeatureProcessorInterface)AZ::Render::PointLightFeatureProcessorInterface
AZ_RTTI(AZ::Render::PointLightFeatureProcessor, "{C16A39D6-0DDA-4511-9E35-42968702D3B4}", AZ::Render::PointLightFeatureProcessorInterface) (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessor
AZ_RTTI(AZ::Render::PointLightFeatureProcessorInterface, "{D3E0B016-F3C6-4C7A-A29E-0B3A4FA87806}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::PointLightFeatureProcessorInterface)AZ::Render::PointLightFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CloneLight(LightHandle handle) overrideAZ::Render::PointLightFeatureProcessorvirtual
Deactivate() overrideAZ::Render::PointLightFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetLightBuffer() const (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessor
GetLightCount() const (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
LightHandle typedef (defined in AZ::Render::PointLightFeatureProcessorInterface)AZ::Render::PointLightFeatureProcessorInterface
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PhotometricUnitType (defined in AZ::Render::PointLightFeatureProcessorInterface)AZ::Render::PointLightFeatureProcessorInterfacestatic
PointLightFeatureProcessor() (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessor
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessorstatic
ReleaseLight(LightHandle &handle) overrideAZ::Render::PointLightFeatureProcessorvirtual
Render(const RenderPacket &packet) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetAffectsGI(LightHandle handle, bool affectsGI) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetAffectsGIFactor(LightHandle handle, float affectsGIFactor) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetAttenuationRadius(LightHandle handle, float attenuationRadius) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetBulbRadius(LightHandle handle, float bulbRadius) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetEsmExponent(LightHandle handle, float esmExponent) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetFilteringSampleCount(LightHandle handle, uint16_t count) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetNormalShadowBias(LightHandle handle, float bias) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetPointData(LightHandle handle, const PointLightData &data) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetPosition(LightHandle handle, const AZ::Vector3 &lightPosition) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetShadowBias(LightHandle handle, float bias) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetShadowsEnabled(LightHandle handle, bool enabled) overrideAZ::Render::PointLightFeatureProcessorvirtual
SetUseCachedShadows(LightHandle handle, bool useCachedShadows) overrideAZ::Render::PointLightFeatureProcessorvirtual
Simulate(const SimulatePacket &packet) overrideAZ::Render::PointLightFeatureProcessorvirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~PointLightFeatureProcessor()=default (defined in AZ::Render::PointLightFeatureProcessor)AZ::Render::PointLightFeatureProcessorvirtual