Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Vulkan::BinaryFence, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AZ_CLASS_ALLOCATOR(BinaryFence, AZ::ThreadPoolAllocator) (defined in AZ::Vulkan::BinaryFence) | AZ::Vulkan::BinaryFence | |
AZ_CLASS_ALLOCATOR(FenceBase, AZ::ThreadPoolAllocator) (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
AZ_RTTI(BinaryFence, "{FE8974F0-8C64-48A7-8BF2-89E92F911AA4}", Base) (defined in AZ::Vulkan::BinaryFence) | AZ::Vulkan::BinaryFence | |
AZ_RTTI(FenceBase, "{AAAD0A37-5F85-4A68-9464-06EDAC6D62B0}", RHI::DeviceObject) (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
Create(Fence &fence) (defined in AZ::Vulkan::BinaryFence) | AZ::Vulkan::BinaryFence | static |
DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
FenceBase()=default (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | protected |
GetDevice() const | AZ::RHI::DeviceObject | |
GetName() const | AZ::RHI::Object | |
GetNativeFence() const (defined in AZ::Vulkan::BinaryFence) | AZ::Vulkan::BinaryFence | |
Init(Device &device) | AZ::RHI::DeviceObject | protected |
IsInitialized() const | AZ::RHI::DeviceObject | |
m_bitToSignal (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | protected |
m_inSignalledState (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | protected |
m_signalEvent (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | protected |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
m_waitDependencies (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | protected |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
release() const | AZ::RHI::Object | protected |
SetName(const Name &name) | AZ::RHI::Object | |
SetSignalEvent(const AZStd::shared_ptr< AZ::Vulkan::SignalEvent > &signalEvent) (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
SetSignalEventBitToSignal(int bitToSignal) (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
SetSignalEventDependencies(AZ::Vulkan::SignalEvent::BitSet dependencies) (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
Shutdown() override | AZ::RHI::DeviceObject | protectedvirtual |
SignalEvent() (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
use_count() | AZ::RHI::Object | inline |
~BinaryFence()=default (defined in AZ::Vulkan::BinaryFence) | AZ::Vulkan::BinaryFence | |
~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
~FenceBase()=default (defined in AZ::Vulkan::FenceBase) | AZ::Vulkan::FenceBase | |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |