Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Vulkan::PipelineLibrary, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AZ_CLASS_ALLOCATOR(PipelineLibrary, AZ::SystemAllocator) (defined in AZ::Vulkan::PipelineLibrary) | AZ::Vulkan::PipelineLibrary | |
AZ_RTTI(PipelineLibrary, "EB865D8F-7753-4E06-8401-310CC1CF2378", Base) (defined in AZ::Vulkan::PipelineLibrary) | AZ::Vulkan::PipelineLibrary | |
AZ_RTTI(PipelineLibrary, "{843579BE-57E4-4527-AB00-C0217885AEA9}") (defined in AZ::RHI::PipelineLibrary) | AZ::RHI::PipelineLibrary | |
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
Create() (defined in AZ::Vulkan::PipelineLibrary) | AZ::Vulkan::PipelineLibrary | static |
DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
GetDevice() const | AZ::RHI::DeviceObject | |
GetName() const | AZ::RHI::Object | |
GetNativePipelineCache() const (defined in AZ::Vulkan::PipelineLibrary) | AZ::Vulkan::PipelineLibrary | |
GetSerializedData() const | AZ::RHI::PipelineLibrary | |
Init(Device &device, const PipelineLibraryDescriptor &descriptor) | AZ::RHI::PipelineLibrary | |
AZ::RHI::DeviceObject::Init(Device &device) | AZ::RHI::DeviceObject | protected |
IsInitialized() const | AZ::RHI::DeviceObject | |
IsMergeRequired() const | AZ::RHI::PipelineLibrary | virtual |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
MergeInto(AZStd::span< const PipelineLibrary *const > librariesToMerge) | AZ::RHI::PipelineLibrary | |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
release() const | AZ::RHI::Object | protected |
SaveSerializedData(const AZStd::string &filePath) const | AZ::RHI::PipelineLibrary | |
SetName(const Name &name) | AZ::RHI::Object | |
use_count() | AZ::RHI::Object | inline |
~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |
~PipelineLibrary()=default (defined in AZ::RHI::PipelineLibrary) | AZ::RHI::PipelineLibrary | virtual |