This is the complete list of members for AZ::DX12::DescriptorHandle, including all inherited members.
| DescriptorHandle() (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| DescriptorHandle(D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags, uint32_t index) (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| IsNull() const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| IsShaderVisible() const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| m_flags (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| m_index (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| m_type (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| NullIndex (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | static |
| operator+(uint32_t offset) const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
| operator+=(uint32_t offset) (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle |