This is the complete list of members for AZ::DX12::DescriptorHandle, including all inherited members.
DescriptorHandle() (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
DescriptorHandle(D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags, uint32_t index) (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
IsNull() const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
IsShaderVisible() const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
m_flags (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
m_index (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
m_type (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
NullIndex (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | static |
operator+(uint32_t offset) const (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle | |
operator+=(uint32_t offset) (defined in AZ::DX12::DescriptorHandle) | AZ::DX12::DescriptorHandle |