Open 3D Engine Atom Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::DeviceCopyBufferToImageDescriptor Struct Reference

Public Attributes

const DeviceBuffer * m_sourceBuffer = nullptr
 
uint32_t m_sourceOffset = 0
 
uint32_t m_sourceBytesPerRow = 0
 
uint32_t m_sourceBytesPerImage = 0
 
Format m_sourceFormat = Format::Unknown
 
Size m_sourceSize
 
const DeviceImage * m_destinationImage = nullptr
 
ImageSubresource m_destinationSubresource
 
Origin m_destinationOrigin
 

The documentation for this struct was generated from the following file: