Open 3D Engine Atom Gem API Reference 25.10.0
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AZ::RHI::DeviceRayTracingGeometry Struct Reference

#include <DeviceRayTracingAccelerationStructure.h>

Public Attributes

RHI::VertexFormat m_vertexFormat = RHI::VertexFormat::Unknown
 
RHI::DeviceStreamBufferView m_vertexBuffer
 
RHI::DeviceIndexBufferView m_indexBuffer
 

Detailed Description

DeviceRayTracingGeometry

The geometry entry contains the vertex and index buffers associated with geometry in the scene. Each DeviceRayTracingBlas contains a list of these entries.


The documentation for this struct was generated from the following file: