This is the complete list of members for AZ::RHI::DrawItem, including all inherited members.
| DrawItem(MultiDevice::DeviceMask deviceMask) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| DrawItem(MultiDevice::DeviceMask deviceMask, AZStd::unordered_map< int, DeviceDrawItem * > &&deviceDrawItemPtrs) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| DrawItem(const DrawItem &other)=delete (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| DrawItem(DrawItem &&other)=default (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| DrawPacketBuilder (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | friend |
| GetDeviceDrawItem(int deviceIndex) const | AZ::RHI::DrawItem | inline |
| GetEnabled() const (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| GetPipelineStateType() const | AZ::RHI::DrawItem | inline |
| operator=(const DrawItem &other)=delete (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| operator=(DrawItem &&other)=default (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | |
| SetDrawInstanceArgs(const RHI::DrawInstanceArguments &drawInstanceArgs) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetEnabled(bool enabled) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetGeometryView(RHI::GeometryView *geometryView) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetPipelineState(const PipelineState *pipelineState) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetRootConstants(const uint8_t *rootConstants, uint8_t rootConstantSize) | AZ::RHI::DrawItem | inline |
| SetScissors(const Scissor *scissors, uint8_t scissorsCount) | AZ::RHI::DrawItem | inline |
| SetShaderResourceGroups(const ShaderResourceGroup *const *shaderResourceGroups, uint32_t shaderResourceGroupCount) | AZ::RHI::DrawItem | inline |
| SetStencilRef(uint8_t stencilRef) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetStreamIndices(RHI::StreamBufferIndices streamIndices) (defined in AZ::RHI::DrawItem) | AZ::RHI::DrawItem | inline |
| SetUniqueShaderResourceGroup(const ShaderResourceGroup *uniqueShaderResourceGroup) | AZ::RHI::DrawItem | inline |
| SetViewports(const Viewport *viewports, uint8_t viewportCount) | AZ::RHI::DrawItem | inline |