Fill and provide this request structure when invoking FrameScheduler::Compile.
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#include <FrameScheduler.h>
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FrameSchedulerLogVerbosity | m_logVerbosity = FrameSchedulerLogVerbosity::None |
| | Specifies the debug log verbosity for the compile phase.
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FrameSchedulerCompileFlags | m_compileFlags = FrameSchedulerCompileFlags::None |
| | Specifies a set of flags for the compile phase.
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FrameSchedulerStatisticsFlags | m_statisticsFlags = FrameSchedulerStatisticsFlags::None |
| | Controls which statistics are gathered over the course of the frame.
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JobPolicy | m_jobPolicy = JobPolicy::Parallel |
| | Controls whether the phase is allowed to use jobs.
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uint32_t | m_shaderResourceGroupCompilesPerJob = 256 |
| | Controls the number of ShaderResourceGroups compiled per job.
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Fill and provide this request structure when invoking FrameScheduler::Compile.
The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/Code/Include/Atom/RHI/FrameScheduler.h