Open 3D Engine Atom Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::FallbackPBR::MaterialParameters Struct Reference

Public Attributes

AZ::Color m_irradianceColor = AZ::Color(1.0f)
 
AZ::Color m_baseColor = AZ::Color(0.0f)
 
float m_metallicFactor = 0.0f
 
float m_roughnessFactor = 0.0f
 
AZ::Color m_emissiveColor = AZ::Color(0.0f)
 
RHI::Ptr< const RHI::ImageViewm_baseColorImageView
 
RHI::Ptr< const RHI::ImageViewm_normalImageView
 
RHI::Ptr< const RHI::ImageViewm_metallicImageView
 
RHI::Ptr< const RHI::ImageViewm_roughnessImageView
 
RHI::Ptr< const RHI::ImageViewm_emissiveImageView
 

The documentation for this struct was generated from the following file: