Open 3D Engine Atom Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::IndexBufferViewIndexAndOffset Struct Reference

Static Public Member Functions

static IndexBufferViewIndexAndOffset Create (const AZ::RHI::IndexBufferView &indexBufferView)
 

Public Attributes

AZ::RHI::IndexBufferView m_indexBufferView {}
 
RHI::IndexFormat m_indexFormat = RHI::IndexFormat::Unknown
 
RHI::Ptr< AZ::RHI::BufferViewm_bufferView = nullptr
 
uint32_t m_byteOffset = 0
 
AZStd::unordered_map< int, uint32_t > m_bindlessReadIndex = {}
 

The documentation for this struct was generated from the following file: