Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Render::PointLightData, including all inherited members.
m_affectsGI (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_affectsGIFactor (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_bulbRadius (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_invAttenuationRadiusSquared (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_padding0 (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_padding1 (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_padding2 (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_position (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_rgbIntensity (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
m_shadowIndices (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | |
NumShadowFaces (defined in AZ::Render::PointLightData) | AZ::Render::PointLightData | static |