Open 3D Engine Atom Gem API Reference 26.05.0
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AZ::Render::RayTracingFeatureProcessorInterface::Mesh Struct Reference

Contains data for the top level mesh, including the list of sub-meshes. More...

#include <RayTracingFeatureProcessorInterface.h>

Public Attributes

AZ::Data::AssetId m_assetId = AZ::Data::AssetId{}
 
AZ::Transform m_transform = AZ::Transform::CreateIdentity()
 
AZ::Vector3 m_nonUniformScale = AZ::Vector3::CreateOne()
 
uint32_t m_instanceMask = 0
 
bool m_isSkinnedMesh = false
 
IndexVector m_subMeshIndices
 

Detailed Description

Contains data for the top level mesh, including the list of sub-meshes.


The documentation for this struct was generated from the following file: