Open 3D Engine Atom Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::RayTracingFeatureProcessorInterface::MeshBlasInstance Struct Reference

Public Attributes

uint32_t m_count = 0
 
AZStd::vector< SubMeshBlasInstancem_subMeshes
 
RHI::MultiDevice::DeviceMask m_blasBuilt = RHI::MultiDevice::NoDevices
 
bool m_isSkinnedMesh = false
 

The documentation for this struct was generated from the following file: