Open 3D Engine Atom Gem API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::Render::RayTracingFeatureProcessorInterface::MeshBlasInstance Struct Reference
Public Attributes
uint32_t
m_count
= 0
AZStd::vector<
SubMeshBlasInstance
>
m_subMeshes
RHI::MultiDevice::DeviceMask
m_blasBuilt
= RHI::MultiDevice::NoDevices
bool
m_isSkinnedMesh
= false
The documentation for this struct was generated from the following file:
Gems/Atom/Feature/Common/Code/Include/Atom/Feature/RayTracing/
RayTracingFeatureProcessorInterface.h
AZ
Render
RayTracingFeatureProcessorInterface
MeshBlasInstance
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