Open 3D Engine Atom Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::RayTracingFeatureProcessorInterface::ProceduralGeometry Struct Reference

Contains data for procedural geometry instances. More...

#include <RayTracingFeatureProcessorInterface.h>

Public Attributes

Uuid m_uuid
 
MeshInfoHandle m_meshInfoHandle
 
ProceduralGeometryTypeWeakHandle m_typeHandle
 
Aabb m_aabb
 
uint32_t m_instanceMask
 
Transform m_transform = Transform::CreateIdentity()
 
AZ::Vector3 m_nonUniformScale = Vector3::CreateOne()
 
RHI::Ptr< RHI::RayTracingBlasm_blas
 
uint32_t m_localInstanceIndex
 

Detailed Description

Contains data for procedural geometry instances.


The documentation for this struct was generated from the following file: