Open 3D Engine DebugDraw Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
DebugDraw::DebugDrawLineElement Member List

This is the complete list of members for DebugDraw::DebugDrawLineElement, including all inherited members.

AZ_CLASS_ALLOCATOR(DebugDrawLineElement, AZ::SystemAllocator) (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
AZ_TYPE_INFO(DebugDrawLineElement, "{A26E844A-36C6-4832-B779-237019324FAA}") (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_activateTime (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_color (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_duration (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_endEntityId (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_endWorldLocation (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_owningEditorComponent (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_startEntityId (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
m_startWorldLocation (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElement
Reflect(AZ::ReflectContext *context) (defined in DebugDraw::DebugDrawLineElement)DebugDraw::DebugDrawLineElementstatic