Open 3D Engine DebugDraw Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
DebugDraw::DebugDrawRequests Member List

This is the complete list of members for DebugDraw::DebugDrawRequests, including all inherited members.

AddressPolicy (defined in DebugDraw::DebugDrawRequests)DebugDraw::DebugDrawRequestsstatic
DrawAabb([[maybe_unused]] const AZ::Aabb &aabb, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawAabbOnEntity([[maybe_unused]] const AZ::EntityId &targetEntity, [[maybe_unused]] const AZ::Aabb &aabb, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawLineBatchLocationToLocation([[maybe_unused]] const AZStd::vector< DebugDraw::DebugDrawLineElement > &lineBatch)DebugDraw::DebugDrawRequestsinlinevirtual
DrawLineEntityToEntity([[maybe_unused]] const AZ::EntityId &startEntity, [[maybe_unused]] const AZ::EntityId &endEntity, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawLineEntityToLocation([[maybe_unused]] const AZ::EntityId &startEntity, [[maybe_unused]] const AZ::Vector3 &endLocation, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawLineLocationToLocation([[maybe_unused]] const AZ::Vector3 &startLocation, [[maybe_unused]] const AZ::Vector3 &endLocation, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawObb([[maybe_unused]] const AZ::Obb &obb, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawObbOnEntity([[maybe_unused]] const AZ::EntityId &targetEntity, [[maybe_unused]] const AZ::Obb &obb, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] bool enableRayTracing, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawRayEntityToDirection([[maybe_unused]] const AZ::EntityId &startEntity, [[maybe_unused]] const AZ::Vector3 &worldDirection, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawRayEntityToEntity([[maybe_unused]] const AZ::EntityId &startEntity, [[maybe_unused]] const AZ::EntityId &endEntity, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawRayLocationToDirection([[maybe_unused]] const AZ::Vector3 &worldLocation, [[maybe_unused]] const AZ::Vector3 &worldDirection, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawScaledTextOnScreen([[maybe_unused]] const AZStd::string &text, [[maybe_unused]] float fontScale, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawScaledTextOnScreenPos([[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] const AZStd::string &text, [[maybe_unused]] float fontScale, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration, [[maybe_unused]] bool bCenter=true)DebugDraw::DebugDrawRequestsinlinevirtual
DrawSphereAtLocation([[maybe_unused]] const AZ::Vector3 &worldLocation, [[maybe_unused]] float radius, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawSphereOnEntity([[maybe_unused]] const AZ::EntityId &targetEntity, [[maybe_unused]] float radius, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] bool enableRayTracing, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawTextAtLocation([[maybe_unused]] const AZ::Vector3 &worldLocation, [[maybe_unused]] const AZStd::string &text, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawTextOnEntity([[maybe_unused]] const AZ::EntityId &targetEntity, [[maybe_unused]] const AZStd::string &text, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
DrawTextOnScreen([[maybe_unused]] const AZStd::string &text, [[maybe_unused]] const AZ::Color &color, [[maybe_unused]] float duration)DebugDraw::DebugDrawRequestsinlinevirtual
HandlerPolicy (defined in DebugDraw::DebugDrawRequests)DebugDraw::DebugDrawRequestsstatic
~DebugDrawRequests()=default (defined in DebugDraw::DebugDrawRequests)DebugDraw::DebugDrawRequestsvirtual