Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for EMStudio::Workspace, including all inherited members.
GetDirtyFlag() const | EMStudio::Workspace | |
GetFileExtension() (defined in EMStudio::Workspace) | EMStudio::Workspace | inlinestatic |
GetFilename() const (defined in EMStudio::Workspace) | EMStudio::Workspace | inline |
GetFilenameString() const (defined in EMStudio::Workspace) | EMStudio::Workspace | inline |
Load(const char *filename, MCore::CommandGroup *commandGroup) (defined in EMStudio::Workspace) | EMStudio::Workspace | |
Reset() (defined in EMStudio::Workspace) | EMStudio::Workspace | |
Save(const char *filename=nullptr, bool updateFileName=true, bool updateDirtyFlag=true) (defined in EMStudio::Workspace) | EMStudio::Workspace | |
SetDirtyFlag(bool dirty) | EMStudio::Workspace | |
SetFilename(const char *filename) (defined in EMStudio::Workspace) | EMStudio::Workspace | inline |
Workspace() (defined in EMStudio::Workspace) | EMStudio::Workspace | |
~Workspace() (defined in EMStudio::Workspace) | EMStudio::Workspace | virtual |