| AnimGraphNodeData(AnimGraphNode *node, AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | |
| AnimGraphObjectData(AnimGraphObject *object, AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| Clear() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | |
| ClearInheritFlags() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| Create(AnimGraphNode *node, AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | static |
| DecreasePoseRefCount() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| DecreaseRefDataRefCount() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| DecreaseReferenceCount() | MCore::RefCounted | |
| Delete() override (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protectedvirtual |
| Destroy() | MCore::RefCounted | |
| DisableObjectFlags(uint8 flagsToDisable) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| EnableObjectFlags(uint8 flagsToEnable) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| FLAGS_HAS_ERROR enum value (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| GetAnimGraphInstance() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetAnimGraphInstance() const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetCurrentPlayTime() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetDuration() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetGlobalWeight() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetHasError() const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetInheritFlags() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetIsBackwardPlaying() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetIsMirrorMotion() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetIsObjectFlagEnabled(uint8 flag) const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetLocalWeight() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetNode() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetObject() const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetObjectFlags() const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| GetPlaySpeed() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetPoseRefCount() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetPreSyncTime() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetRefCountedData() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetRefDataRefCount() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetReferenceCount() const | MCore::RefCounted | |
| GetSyncIndex() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetSyncTrack() const (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| GetSyncTrack() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| IncreasePoseRefCount() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| IncreaseRefDataRefCount() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| IncreaseReferenceCount() | MCore::RefCounted | |
| INHERITFLAGS_BACKWARD enum value (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | |
| Init(AnimGraphInstance *animGraphInstance, AnimGraphNode *node) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | |
| Init(AnimGraphNodeData *nodeData) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | |
| Invalidate() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| IsInvalidated() const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| Load(const uint8 *dataBuffer) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | virtual |
| LoadChunk(uint8 *chunkData, uint32 chunkSize, uint8 **inOutBuffer, uint32 &inOutSize) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| LoadVectorOfObjects(AZStd::vector< T > &inOutObjects, uint8 **inOutBuffer, uint32 &inOutSize) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| m_animGraphInstance | EMotionFX::AnimGraphObjectData | protected |
| m_currentTime (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_duration (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_globalWeight (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_inheritFlags (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_invalidated (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | protected |
| m_isMirrorMotion (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_localWeight (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_object | EMotionFX::AnimGraphObjectData | protected |
| m_objectFlags (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | protected |
| m_playSpeed (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_poseRefCount (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_preSyncTime (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_refCountedData (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_refDataRefCount (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| m_syncIndex | EMotionFX::AnimGraphNodeData | protected |
| m_syncTrack (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | protected |
| RefCounted() | MCore::RefCounted | |
| Reset() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inlinevirtual |
| Save(uint8 *outputBuffer) const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | virtual |
| SaveChunk(const uint8 *chunkData, uint32 chunkSize, uint8 **inOutBuffer, uint32 &inOutSize) const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| SaveVectorOfObjects(const AZStd::vector< T > &objects, uint8 **inOutBuffer, uint32 &inOutSize) const (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | |
| SetBackwardFlag() (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetCurrentPlayTime(float absoluteTime) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetDuration(float durationInSeconds) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetGlobalWeight(float weight) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetHasError(bool hasError) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| SetIsMirrorMotion(bool newValue) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetLocalWeight(float weight) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetNode(AnimGraphNode *node) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetObject(AnimGraphObject *object) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| SetObjectFlags(uint8 flags) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| SetObjectFlags(uint8 flags, bool enabled) (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| SetPlaySpeed(float speed) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetPoseRefCount(uint8 refCount) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetPreSyncTime(float timeInSeconds) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetRefCountedData(AnimGraphRefCountedData *data) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetRefDataRefCount(uint8 refCount) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetSyncIndex(size_t syncIndex) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| SetSyncTrack(AnimGraphSyncTrack *syncTrack) (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | inline |
| Update() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inlinevirtual |
| Validate() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | inline |
| ~AnimGraphNodeData()=default (defined in EMotionFX::AnimGraphNodeData) | EMotionFX::AnimGraphNodeData | virtual |
| ~AnimGraphObjectData() (defined in EMotionFX::AnimGraphObjectData) | EMotionFX::AnimGraphObjectData | virtual |
| ~RefCounted() | MCore::RefCounted | virtual |