Open 3D Engine EMotionFX Gem API Reference 26.05.0
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EMotionFX::AnimGraphObjectData Member List

This is the complete list of members for EMotionFX::AnimGraphObjectData, including all inherited members.

AnimGraphObjectData(AnimGraphObject *object, AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
DecreaseReferenceCount()MCore::RefCounted
Delete() (defined in MCore::RefCounted)MCore::RefCountedprotectedvirtual
Destroy()MCore::RefCounted
DisableObjectFlags(uint8 flagsToDisable) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
EnableObjectFlags(uint8 flagsToEnable) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
FLAGS_HAS_ERROR enum value (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
GetAnimGraphInstance() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetAnimGraphInstance() const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetHasError() const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetIsObjectFlagEnabled(uint8 flag) const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetObject() const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetObjectFlags() const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
GetReferenceCount() constMCore::RefCounted
IncreaseReferenceCount()MCore::RefCounted
Invalidate() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
IsInvalidated() const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
Load(const uint8 *dataBuffer) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatavirtual
LoadChunk(uint8 *chunkData, uint32 chunkSize, uint8 **inOutBuffer, uint32 &inOutSize) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
LoadVectorOfObjects(AZStd::vector< T > &inOutObjects, uint8 **inOutBuffer, uint32 &inOutSize) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
m_animGraphInstanceEMotionFX::AnimGraphObjectDataprotected
m_invalidated (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDataprotected
m_objectEMotionFX::AnimGraphObjectDataprotected
m_objectFlags (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDataprotected
RefCounted()MCore::RefCounted
Reset() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainlinevirtual
Save(uint8 *outputBuffer) const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatavirtual
SaveChunk(const uint8 *chunkData, uint32 chunkSize, uint8 **inOutBuffer, uint32 &inOutSize) const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
SaveVectorOfObjects(const AZStd::vector< T > &objects, uint8 **inOutBuffer, uint32 &inOutSize) const (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectData
SetHasError(bool hasError) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
SetObject(AnimGraphObject *object) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
SetObjectFlags(uint8 flags) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
SetObjectFlags(uint8 flags, bool enabled) (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
Update() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainlinevirtual
Validate() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatainline
~AnimGraphObjectData() (defined in EMotionFX::AnimGraphObjectData)EMotionFX::AnimGraphObjectDatavirtual
~RefCounted()MCore::RefCountedvirtual