Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for EMotionFX::Attachment, including all inherited members.
Attachment(ActorInstance *attachToActorInstance, ActorInstance *attachment) | EMotionFX::Attachment | protected |
DecreaseReferenceCount() | MCore::RefCounted | |
Delete() (defined in MCore::RefCounted) | MCore::RefCounted | protectedvirtual |
Destroy() | MCore::RefCounted | |
GetAttachmentActorInstance() const | EMotionFX::Attachment | |
GetAttachToActorInstance() const | EMotionFX::Attachment | |
GetIsInfluencedByMultipleJoints() const =0 | EMotionFX::Attachment | pure virtual |
GetReferenceCount() const | MCore::RefCounted | |
GetType() const =0 | EMotionFX::Attachment | pure virtual |
GetTypeString() const =0 | EMotionFX::Attachment | pure virtual |
IncreaseReferenceCount() | MCore::RefCounted | |
m_actorInstance | EMotionFX::Attachment | protected |
m_attachment | EMotionFX::Attachment | protected |
RefCounted() | MCore::RefCounted | |
Update() | EMotionFX::Attachment | inlinevirtual |
UpdateJointTransforms(Pose &outPose) | EMotionFX::Attachment | inlinevirtual |
~Attachment() | EMotionFX::Attachment | protectedvirtual |
~RefCounted() | MCore::RefCounted | virtual |