Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for EMotionFX::EventInfo, including all inherited members.
ACTIVE enum value (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo | |
END enum value (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo | |
EventInfo(float timeValue=0.0f, ActorInstance *actorInstance=nullptr, const MotionInstance *motionInstance=nullptr, MotionEvent *event=nullptr, EventState eventState=START) (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo | inlineexplicit |
EventState enum name (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo | |
IsEventStart() const (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo | inline |
m_actorInstance | EMotionFX::EventInfo | |
m_emitter | EMotionFX::EventInfo | |
m_event | EMotionFX::EventInfo | |
m_eventState | EMotionFX::EventInfo | |
m_globalWeight | EMotionFX::EventInfo | |
m_localWeight | EMotionFX::EventInfo | |
m_motionInstance | EMotionFX::EventInfo | |
m_timeValue | EMotionFX::EventInfo | |
START enum value (defined in EMotionFX::EventInfo) | EMotionFX::EventInfo |