This is the complete list of members for EMotionFX::EventManager, including all inherited members.
| AddEventHandler(EventHandler *eventHandler) | EMotionFX::EventManager | |
| Create() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | static |
| DecreaseReferenceCount() | MCore::RefCounted | |
| Delete() (defined in MCore::RefCounted) | MCore::RefCounted | protectedvirtual |
| Destroy() | MCore::RefCounted | |
| EMotionFXManager (defined in EMotionFX::EventManager) | EMotionFX::EventManager | friend |
| FindEventData(const AZStd::shared_ptr< const T > &data) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | inline |
| FindOrCreateEventData(Args &&... args) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | inline |
| GetReferenceCount() const | MCore::RefCounted | |
| IncreaseReferenceCount() | MCore::RefCounted | |
| Initializer (defined in EMotionFX::EventManager) | EMotionFX::EventManager | friend |
| Lock() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnChangedActiveState(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnChangedPauseState(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnCreateActor(Actor *actor) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateAnimGraph(AnimGraph *animGraph) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateAnimGraphInstance(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreatedNode(AnimGraph *animGraph, AnimGraphNode *node) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateMotion(Motion *motion) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateMotionInstance(MotionInstance *motionInstance) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateMotionSet(MotionSet *motionSet) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCreateMotionSystem(MotionSystem *motionSystem) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnCustomEvent(uint32 eventType, void *data) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDeleteActor(Actor *actor) | EMotionFX::EventManager | |
| OnDeleteAnimGraph(AnimGraph *animGraph) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDeleteAnimGraphInstance(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDeleteMotion(Motion *motion) | EMotionFX::EventManager | |
| OnDeleteMotionInstance(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnDeleteMotionSet(MotionSet *motionSet) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDeleteMotionSystem(MotionSystem *motionSystem) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDrawTriangle(const AZ::Vector3 &posA, const AZ::Vector3 &posB, const AZ::Vector3 &posC, const AZ::Vector3 &normalA, const AZ::Vector3 &normalB, const AZ::Vector3 &normalC, uint32 color) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnDrawTriangles() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnEndTransition(AnimGraphInstance *animGraphInstance, AnimGraphStateTransition *transition) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnEvent(const EventInfo &eventInfo) | EMotionFX::EventManager | |
| OnHasLooped(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnHasReachedMaxNumLoops(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnHasReachedMaxPlayTime(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnInputPortsChanged(AnimGraphNode *node, const AZStd::vector< AZStd::string > &newInputPorts, const AZStd::string &memberName, const AZStd::vector< AZStd::string > &memberValue) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnIsFrozenAtLastFrame(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnOutputPortsChanged(AnimGraphNode *node, const AZStd::vector< AZStd::string > &newOutputPorts, const AZStd::string &memberName, const AZStd::vector< AZStd::string > &memberValue) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnPlayMotion(Motion *motion, PlayBackInfo *info) | EMotionFX::EventManager | |
| OnPostCreateActor(Actor *actor) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnProgressEnd() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnProgressStart() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnProgressText(const char *text) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnProgressValue(float percentage) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnQueueMotionInstance(MotionInstance *motionInstance, PlayBackInfo *info) | EMotionFX::EventManager | |
| OnRayIntersectionTest(const AZ::Vector3 &start, const AZ::Vector3 &end, IntersectionInfo *outIntersectInfo) | EMotionFX::EventManager | |
| OnRemovedChildNode(AnimGraph *animGraph, AnimGraphNode *parentNode) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnRemoveNode(AnimGraph *animGraph, AnimGraphNode *nodeToRemove) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnRenamedNode(AnimGraph *animGraph, AnimGraphNode *node, const AZStd::string &oldName) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnScaleActorData(Actor *actor, float scaleFactor) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnScaleMotionData(Motion *motion, float scaleFactor) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnSetVisualManipulatorOffset(AnimGraphInstance *animGraphInstance, uint32 paramIndex, const AZ::Vector3 &offset) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnSimulatePhysics(float timeDelta) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStartBlending(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnStartMotionInstance(MotionInstance *motionInstance, PlayBackInfo *info) | EMotionFX::EventManager | |
| OnStartTransition(AnimGraphInstance *animGraphInstance, AnimGraphStateTransition *transition) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStateEnd(AnimGraphInstance *animGraphInstance, AnimGraphNode *state) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStateEnter(AnimGraphInstance *animGraphInstance, AnimGraphNode *state) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStateEntering(AnimGraphInstance *animGraphInstance, AnimGraphNode *state) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStateExit(AnimGraphInstance *animGraphInstance, AnimGraphNode *state) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnStop(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnStopBlending(MotionInstance *motionInstance) | EMotionFX::EventManager | |
| OnSubProgressText(const char *text) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| OnSubProgressValue(float percentage) (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| RefCounted() | MCore::RefCounted | |
| RemoveEventHandler(EventHandler *eventHandler) | EMotionFX::EventManager | |
| Unlock() (defined in EMotionFX::EventManager) | EMotionFX::EventManager | |
| ~RefCounted() | MCore::RefCounted | virtual |