AssignDefaultValueToAttribute(MCore::Attribute *attribute) const override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
AZ_RTTI((DefaultValueParameter, "{AE70C43D-6BAE-4EDF-A1CF-FC18B9F92ABB}", ValueType, Derived), ValueParameter) (defined in EMotionFX::DefaultValueParameter< ValueType, Derived >) | EMotionFX::DefaultValueParameter< ValueType, Derived > | |
ConstructDefaultValueAsAttribute() const override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
DefaultValueParameter(const ValueType &defaultValue, AZStd::string name={}, AZStd::string description={}) (defined in EMotionFX::DefaultValueParameter< ValueType, Derived >) | EMotionFX::DefaultValueParameter< ValueType, Derived > | inlineexplicit |
FloatParameter() (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | inline |
FloatParameter(AZStd::string name, AZStd::string description={}) (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | inlineexplicit |
FloatSpinnerParameter() (defined in EMotionFX::FloatSpinnerParameter) | EMotionFX::FloatSpinnerParameter | inline |
FloatSpinnerParameter(AZStd::string name, AZStd::string description={}) (defined in EMotionFX::FloatSpinnerParameter) | EMotionFX::FloatSpinnerParameter | inlineexplicit |
GetDefaultValue() const (defined in EMotionFX::DefaultValueParameter< ValueType, Derived >) | EMotionFX::DefaultValueParameter< ValueType, Derived > | inline |
GetDescription() const (defined in EMotionFX::Parameter) | EMotionFX::Parameter | inline |
GetHasMaxValue() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
GetHasMinValue() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
GetMaxValue() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
GetMaxValueVisibility() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inlineprotected |
GetMinValue() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
GetMinValueVisibility() const (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inlineprotected |
GetName() const (defined in EMotionFX::Parameter) | EMotionFX::Parameter | inline |
GetType() const override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
GetTypeDisplayName() const override (defined in EMotionFX::FloatSpinnerParameter) | EMotionFX::FloatSpinnerParameter | virtual |
GetUnboundedMaxValue() (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | static |
GetUnboundedMinValue() (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | static |
IsNameValid(const AZStd::string &name, AZStd::string *outInvalidCharacters) (defined in EMotionFX::Parameter) | EMotionFX::Parameter | static |
m_defaultValue (defined in EMotionFX::DefaultValueParameter< ValueType, Derived >) | EMotionFX::DefaultValueParameter< ValueType, Derived > | protected |
m_description | EMotionFX::Parameter | protected |
m_hasMaxValue (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | protected |
m_hasMinValue (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | protected |
m_maxValue (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | protected |
m_minValue (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | protected |
m_name | EMotionFX::Parameter | protected |
Parameter()=default (defined in EMotionFX::Parameter) | EMotionFX::Parameter | |
Parameter(AZStd::string name, AZStd::string description={}) (defined in EMotionFX::Parameter) | EMotionFX::Parameter | inlineexplicit |
RangedValueParameter(const float &defaultValue, const float &minValue, const float &maxValue, bool hasMinValue=true, bool hasMaxValue=true, AZStd::string name={}, AZStd::string description={}) (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::FloatSpinnerParameter) | EMotionFX::FloatSpinnerParameter | static |
s_invalidCharacters (defined in EMotionFX::Parameter) | EMotionFX::Parameter | protectedstatic |
SetDefaultValue(const ValueType &newValue) (defined in EMotionFX::DefaultValueParameter< ValueType, Derived >) | EMotionFX::DefaultValueParameter< ValueType, Derived > | inline |
SetDefaultValueFromAttribute(MCore::Attribute *attribute) override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
SetDescription(const AZStd::string &description) (defined in EMotionFX::Parameter) | EMotionFX::Parameter | inline |
SetHasMaxValue(const bool newValue) (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
SetHasMinValue(const bool newValue) (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
SetMaxValue(const float &newValue) (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
SetMaxValueFromAttribute(MCore::Attribute *attribute) override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
SetMinValue(const float &newValue) (defined in EMotionFX::RangedValueParameter< float, FloatParameter >) | EMotionFX::RangedValueParameter< float, FloatParameter > | inline |
SetMinValueFromAttribute(MCore::Attribute *attribute) override (defined in EMotionFX::FloatParameter) | EMotionFX::FloatParameter | virtual |
SetName(const AZStd::string &name) (defined in EMotionFX::Parameter) | EMotionFX::Parameter | inline |
ValueParameter()=default (defined in EMotionFX::ValueParameter) | EMotionFX::ValueParameter | |
ValueParameter(AZStd::string name, AZStd::string description={}) (defined in EMotionFX::ValueParameter) | EMotionFX::ValueParameter | inlineexplicit |
~Parameter()=default (defined in EMotionFX::Parameter) | EMotionFX::Parameter | virtual |
~ValueParameter() override=default (defined in EMotionFX::ValueParameter) | EMotionFX::ValueParameter | |