Open 3D Engine EMotionFX Gem API Reference
24.09
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This is the complete list of members for EMotionFX::MeshDeformer, including all inherited members.
Clone(Mesh *mesh) const =0 | EMotionFX::MeshDeformer | pure virtual |
DecreaseReferenceCount() | MCore::RefCounted | |
Delete() (defined in MCore::RefCounted) | MCore::RefCounted | protectedvirtual |
Destroy() | MCore::RefCounted | |
GetIsEnabled() const | EMotionFX::MeshDeformer | |
GetReferenceCount() const | MCore::RefCounted | |
GetSubType() const =0 | EMotionFX::MeshDeformer | pure virtual |
GetType() const =0 | EMotionFX::MeshDeformer | pure virtual |
IncreaseReferenceCount() | MCore::RefCounted | |
m_isEnabled | EMotionFX::MeshDeformer | protected |
m_mesh | EMotionFX::MeshDeformer | protected |
MeshDeformer(Mesh *mesh) | EMotionFX::MeshDeformer | protected |
RefCounted() | MCore::RefCounted | |
Reinitialize(Actor *actor, Node *node, size_t lodLevel, uint16 highestJointIndex) | EMotionFX::MeshDeformer | virtual |
SetIsEnabled(bool enabled) | EMotionFX::MeshDeformer | |
Update(ActorInstance *actorInstance, Node *node, float timeDelta)=0 | EMotionFX::MeshDeformer | pure virtual |
~MeshDeformer() | EMotionFX::MeshDeformer | protectedvirtual |
~RefCounted() | MCore::RefCounted | virtual |