Open 3D Engine EMotionFX Gem API Reference 26.05.0
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EMotionFX::MorphMeshDeformer Member List

This is the complete list of members for EMotionFX::MorphMeshDeformer, including all inherited members.

AddDeformPass(const DeformPass &deformPass)EMotionFX::MorphMeshDeformer
Clone(Mesh *mesh) const overrideEMotionFX::MorphMeshDeformervirtual
Create(Mesh *mesh)EMotionFX::MorphMeshDeformerstatic
DecreaseReferenceCount()MCore::RefCounted
Delete() (defined in MCore::RefCounted)MCore::RefCountedprotectedvirtual
Destroy()MCore::RefCounted
GetIsEnabled() constEMotionFX::MeshDeformer
GetNumDeformPasses() constEMotionFX::MorphMeshDeformer
GetReferenceCount() constMCore::RefCounted
GetSubType() const overrideEMotionFX::MorphMeshDeformervirtual
GetType() const overrideEMotionFX::MorphMeshDeformervirtual
IncreaseReferenceCount()MCore::RefCounted
m_isEnabledEMotionFX::MeshDeformerprotected
m_meshEMotionFX::MeshDeformerprotected
MeshDeformer(Mesh *mesh)EMotionFX::MeshDeformerprotected
RefCounted()MCore::RefCounted
Reinitialize(Actor *actor, Node *node, size_t lodLevel, uint16 highestJointIndex=0) overrideEMotionFX::MorphMeshDeformervirtual
ReserveDeformPasses(size_t numPasses)EMotionFX::MorphMeshDeformer
SetIsEnabled(bool enabled)EMotionFX::MeshDeformer
SUBTYPE_ID enum value (defined in EMotionFX::MorphMeshDeformer)EMotionFX::MorphMeshDeformer
TYPE_ID enum value (defined in EMotionFX::MorphMeshDeformer)EMotionFX::MorphMeshDeformer
Update(ActorInstance *actorInstance, Node *node, float timeDelta) overrideEMotionFX::MorphMeshDeformervirtual
~MeshDeformer()EMotionFX::MeshDeformerprotectedvirtual
~RefCounted()MCore::RefCountedvirtual