Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for EMotionFX::ObjectId, including all inherited members.
Create() | EMotionFX::ObjectId | static |
CreateFromString(const AZStd::string &text) | EMotionFX::ObjectId | static |
InvalidId (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | static |
IsValid() const | EMotionFX::ObjectId | |
m_id (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | protected |
ObjectId() (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | |
ObjectId(const ObjectId &id) (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | |
ObjectId(AZ::u64 id) (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | |
operator AZ::u64() const | EMotionFX::ObjectId | inline |
operator!=(const ObjectId &rhs) const | EMotionFX::ObjectId | |
operator==(const ObjectId &rhs) const | EMotionFX::ObjectId | |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::ObjectId) | EMotionFX::ObjectId | static |
SetInvalid() | EMotionFX::ObjectId | |
ToString() const | EMotionFX::ObjectId |