Open 3D Engine EMotionFX Gem API Reference
24.09
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This is the complete list of members for EMotionFX::SimulatedJoint, including all inherited members.
AutoExcludeMode enum name (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
AZ_RTTI(SimulatedJoint, "{4434F175-2A60-4F54-9A7D-243DAAD8C811}", SimulatedCommon) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
AZ_RTTI(SimulatedCommon, "{CAABEF38-EBE6-4C39-B579-88228CE85B35}") (defined in EMotionFX::SimulatedCommon) | EMotionFX::SimulatedCommon | |
CalculateChildIndex() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
CalculateNumChildSimulatedJoints() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
CalculateNumChildSimulatedJointsRecursive() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
CalculateSimulatedJointIndex() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
FindChildSimulatedJoint(size_t childIndex) const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
FindParentSimulatedJoint() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
GetAutoExcludeMode() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetColliderExclusionTags() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetCollisionRadius() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetConeAngleLimit() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetDamping() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetFriction() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetGravityFactor() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetMass() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetSimulatedObject() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetSkeletonJointIndex() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
GetStiffness() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
InitAfterLoading(SimulatedObject *object) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
IsGeometricAutoExclusion() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
IsPinned() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
IsRootJoint() const (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | static |
SetAutoExcludeMode(AutoExcludeMode mode) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetColliderExclusionTags(const AZStd::vector< AZStd::string > &exclusionTagList) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetCollisionRadius(float radius) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetConeAngleLimit(float degrees) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetDamping(float damping) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetFriction(float friction) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetGeometricAutoExclusion(bool enabled) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetGravityFactor(float factor) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetMass(float mass) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetPinned(bool pinned) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetSimulatedObject(SimulatedObject *object) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetSkeletonJointIndex(size_t jointIndex) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SetStiffness(float stiffness) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | inline |
SimulatedJoint()=default (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
SimulatedJoint(SimulatedObject *object, size_t skeletonJointIndex) (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint | |
~SimulatedCommon()=default (defined in EMotionFX::SimulatedCommon) | EMotionFX::SimulatedCommon | virtual |
~SimulatedJoint() override=default (defined in EMotionFX::SimulatedJoint) | EMotionFX::SimulatedJoint |